B5 Bachelor Spellweaver- Words of Power  

Team

  • Esther Gülpen Garray
  • Felix Anders
  • Adrian Joos
  • Jana Meißner
  • Luca Hobiger

Supervision

Tamara Voigt, Jonas Ehrhardt

Features

The following is a brief overview of the individual features of our game. They were developed with the goal to playfully try out speech-to-text input in VR and to test its performance. Despite the focus on STT, it was important to us to create a solid and meaningful gaming experience.

Core Elements

  • three selectable Speech-to-Text API’s
  • spell book with different spells that can be turned over
  • wand in different designs to cast the selected spell
  • word error rate analysis board where you can see the transcribed text and what mistakes you made
WER analytics board & Score Board
SpellBook & Wand

.. other game features

  • start challenge option: starts a timer and makes opponents appear regularly. When the timer runs out, you’ll be able to see your final score
  • spawn buttons where you can spawn enemies yourself
  • two types of enemies with different health points
  • three different types of spells, with an intensity is based on the WER
  • magical and gloomy game environment and game sounds
  • info buttons for the gameplay, licences and data processing
Enemies