B2 Bachelor VR For Future  

Team

  • Marino Gabel
  • Jakob Heschl
  • Niklas Janssen
  • Denys Myroniuk
  • Sebastian Pütz
  • Martin Solihin

Supervision

Prof. Dr. David Strippgen
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Product Vision: 'We want to create a virtual reality game by exploring and experimenting with technology. Our game will present a playful experience in an environment with climbing and hunting features. Our ambitious mission is to make people experience the possibilities of virtual reality.' Following our vision we created our own game called Hunters Paths with virtual reality in a low poly game design.

Hunters Paths

We call our game “Hunters Paths”. In the first level introduces the first mechanic, which is climbing. After you passed the quest the second mechanic in level 2 is “hunting”. You can decide if you hunt with sword or more immersive with bow and arrow. In the end there will we a final hunt against a strong animal.

Oculus Quest

The Oculus Quest is a stand-alone VR-Headset running on an Android System with the following specifications:

  • Panel Type: Dual OLED 1600x1440
  • Supported Refresh Rate: 72 Hz
  • CPU: Qualcomm® Snapdragon 835
  • GPU: Qualcomm® Adreno™ 540 GPU
  • Memory: 4GB total
Oculus Quest

It provides a wireless VR experience, therefore we optimized our game to run with a good performance on it.

The Team

We are all astonished about VR technology and confident about it’s role in the future.
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Preview

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Presentation

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